Our final idea started off as an idea involving Teddy bears, evolved into a Sci-Fi FPS Puzzle game.
We called it I/O (for Input/Output) after the Prototype suit featured in the game - the I/O Suit.
The I/O suit lets its user to project his or her consciousness onto (or into) any visible power grid or circuit, allowing the user to manually hack into systems.
Here are some early concepts::
I never finished that interior shot, but its one of the nicest interiors I've ever done.
After much discussion, our group decided that I/O was the most feasible game and also a great game for us to have in our portfolio.
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